device_phh_treble/bluetooth/audio/utils/aidl_session/BluetoothAudioSessionReport.h
Peter Cai 978ccd40f9 gsi: Initial implementation of sysbta, a system-side bluetooth audio HAL
On platform release T, the legacy `audio.a2dp.default` HAL no longer
exists, and cannot be trivially restored for generic system-side A2DP
audio support. Rather than trying to cling on to its existence (which
does not even work anymore even if one did so), it is time to come up
with a new solution.

This commit introduces a system-side implementation of the generic
bluetooth audio HAL. The HAL itself is modelled after the default
bluetooth audio HAL, while substantial components of the default audio
HAL are also included as it has to also implement the audio HAL
interfaces.

The audio HAL implementation is delegated to `audio.sysbta.default`,
forked from `audio.bluetooth.default` from the Bluetooth apex package.
It then communicates with the bluetooth audio HAL interfaces, which need
to live in the same process (in this case, the process of the sysbta
HAL). This is why we cannot just load `audio.sysbta.default` into the
default audio HAL or the audioserver process directly, but rather have
to include our own simplistic audio HAL implementation.

For now, the audio HAL implementation only includes one for the 6.0
version, but technically, an interface for *every* audio HAL version
needs to exist. This, along with other messiness in the sysbta
implementation, will be addressed in a future commit.

Note that to actually make use of the sysbta audio hal, patches in
frameworks/av and packages/modules/Bluetooth are required to introduce
support for the property `persist.bluetooth.system_audio_hal.enabled`.
2022-10-04 16:26:52 -04:00

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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "BluetoothAudioSession.h"
namespace aidl {
namespace android {
namespace hardware {
namespace bluetooth {
namespace audio {
class BluetoothAudioSessionReport {
public:
/***
* The API reports the Bluetooth stack has started the session, and will
* inform registered bluetooth_audio outputs
***/
static void OnSessionStarted(
const SessionType& session_type,
const std::shared_ptr<IBluetoothAudioPort> host_iface,
const DataMQDesc* data_mq, const AudioConfiguration& audio_config,
const std::vector<LatencyMode>& latency_modes) {
std::shared_ptr<BluetoothAudioSession> session_ptr =
BluetoothAudioSessionInstance::GetSessionInstance(session_type);
if (session_ptr != nullptr) {
session_ptr->OnSessionStarted(host_iface, data_mq, audio_config,
latency_modes);
}
}
/***
* The API reports the Bluetooth stack has ended the session, and will
* inform registered bluetooth_audio outputs
***/
static void OnSessionEnded(const SessionType& session_type) {
std::shared_ptr<BluetoothAudioSession> session_ptr =
BluetoothAudioSessionInstance::GetSessionInstance(session_type);
if (session_ptr != nullptr) {
session_ptr->OnSessionEnded();
}
}
/***
* The API reports the Bluetooth stack has replied the result of startStream
* or suspendStream, and will inform registered bluetooth_audio outputs
***/
static void ReportControlStatus(const SessionType& session_type,
const bool& start_resp,
BluetoothAudioStatus status) {
std::shared_ptr<BluetoothAudioSession> session_ptr =
BluetoothAudioSessionInstance::GetSessionInstance(session_type);
if (session_ptr != nullptr) {
session_ptr->ReportControlStatus(start_resp, status);
}
}
/***
* The API reports the Bluetooth stack has replied the changed of the audio
* configuration, and will inform registered bluetooth_audio outputs
***/
static void ReportAudioConfigChanged(const SessionType& session_type,
const AudioConfiguration& audio_config) {
std::shared_ptr<BluetoothAudioSession> session_ptr =
BluetoothAudioSessionInstance::GetSessionInstance(session_type);
if (session_ptr != nullptr) {
session_ptr->ReportAudioConfigChanged(audio_config);
}
}
/***
* The API reports the Bluetooth stack has replied the changed of the low
* latency audio allowed, and will inform registered bluetooth_audio outputs
***/
static void ReportLowLatencyModeAllowedChanged(
const SessionType& session_type, bool allowed) {
std::shared_ptr<BluetoothAudioSession> session_ptr =
BluetoothAudioSessionInstance::GetSessionInstance(session_type);
if (session_ptr != nullptr) {
session_ptr->ReportLowLatencyModeAllowedChanged(allowed);
}
}
};
} // namespace audio
} // namespace bluetooth
} // namespace hardware
} // namespace android
} // namespace aidl