nanao.moe written in Svelte and Sass
Go to file
2021-01-26 01:00:17 +07:00
scripts Initial commit 2021-01-25 01:26:19 +07:00
src Sort everything 2021-01-26 01:00:17 +07:00
static Update manifest 2021-01-25 02:18:48 +07:00
.gitignore Initial commit 2021-01-25 01:26:19 +07:00
.gitmodules Oops 2021-01-25 01:57:07 +07:00
LICENSE Add LICENSE 2021-01-25 01:41:55 +07:00
package.json Modify game profile design 2021-01-26 00:05:02 +07:00
README.md Add README 2021-01-25 01:49:42 +07:00
rollup.config.js Initial commit 2021-01-25 01:26:19 +07:00
yarn.lock Modify game profile design 2021-01-26 00:05:02 +07:00

Rinze

The current codebase that powers nanao.moe, my current website.

This website is built with Svelte, Sapper, and SASS.

Build Setup

# install dependencies
$ yarn install

# serve with hot reload at localhost:3000
$ yarn dev

# build for production and launch server
$ yarn build
$ yarn start

# generate static project
$ yarn generate

For detailed explanation on how things work, check out Svelte and Sapper docs.